Ceramics
In this project the focus was on building procedural assets, RBD destruction and using TOPS inside Houdini to generate variations. The textures were created in Substance designer. Rendered with Mantra in Houdini
Ceramics
Houdini
In this project the focus was on building procedural assets, RBD destruction and using TOPS inside Houdini to generate variations. The textures were created in Substance designer. Rendered with Mantra in Houdini