Lego 65 Mustang - 01
Unreal, Houdini
Unreal Engine & Houdini
This project is a mix of Houdini & Unreal. The vehicle and cameras were animated in Houdini as were the smoke and RBD sim. I used Unreal for the edit and rendering. The scene is lit by a lowrez HDRI, that was also used as a cheap environment. The ground is basically a plane with a Megascans texture and some decals. Rendered with the path tracer in unreal 5.4 with low settings (each frame took about 6 seconds). The final edit was done in DaVinci Resolve.
Lego model: Ford Mustang by Stephan3321 on mecabricks.com
Music: Everywhen by Six Umbrellas
licensed under a Attribution-ShareAlike 4.0 International License